Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ActorFactories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorFactory
- UActorFactoryClass
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryClass.h |
| Include | #include "ActorFactories/ActorFactoryClass.h" |
Syntax
class UActorFactoryClass : public UActorFactory
Constructors
| Type | Name | Description | |
|---|---|---|---|
UActorFactoryClass
(
const FObjectInitializer& ObjectInitializer |
Overridden from UActorFactory
| Type | Name | Description | |
|---|---|---|---|
| bool | CanCreateActorFrom
(
const FAssetData& AssetData, |
||
| AActor * | GetDefaultActor
(
const FAssetData& AssetData |
Initialize NewActorClass if necessary, and return default actor for that class. | |
| bool | PreSpawnActor
(
UObject* Asset, |
||
| AActor * | SpawnActor
(
UObject* Asset, |