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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FWidgetBlueprintEditor
Description
Populates sequencer menu when added with objects. Used to handle case where widget is deleted so it's Object * is null.
| Name | OnBuildCustomContextMenuForGuid |
| Type | function |
| Header File | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
| Include Path | #include "WidgetBlueprintEditor.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp |
void OnBuildCustomContextMenuForGuid
(
FMenuBuilder & MenuBuilder,
FGuid ObjectBinding
)