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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FWidgetBlueprintEditor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddSlotTrack
(
UPanelSlot* Slot |
Add an animation track for the supplied slot to the current animation. | WidgetBlueprintEditor.h | |
void AddSlotTrack
(
TObjectPtr< UPanelSlot > Slot |
Add an animation track for the supplied slot to the current animation. | WidgetBlueprintEditor.h |
AddSlotTrack(UPanelSlot *)
Description
Add an animation track for the supplied slot to the current animation.
| Name | AddSlotTrack |
| Type | function |
| Header File | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
| Include Path | #include "WidgetBlueprintEditor.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp |
void AddSlotTrack
(
UPanelSlot * Slot
)
AddSlotTrack(TObjectPtr< UPanelSlot >)
Description
Add an animation track for the supplied slot to the current animation.
| Name | AddSlotTrack |
| Type | function |
| Header File | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
| Include Path | #include "WidgetBlueprintEditor.h" |
void AddSlotTrack
(
TObjectPtr < UPanelSlot > Slot
)