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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FUIComponentUtils
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AddComponent
(
const TSharedRef< FWidgetBlueprintEditor >& BlueprintEditor, |
UIComponentUtils.h | ||
static UWidget * AddComponent
(
FWidgetBlueprintEditor* BlueprintEditor, |
UIComponentUtils.h |
AddComponent(const TSharedRef< FWidgetBlueprintEditor > &, const UClass *, const FName)
| Name | AddComponent |
| Type | function |
| Header File | /Engine/Source/Editor/UMGEditor/Public/UIComponentUtils.h |
| Include Path | #include "UIComponentUtils.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/UIComponentUtils.cpp |
static void AddComponent
(
const TSharedRef < FWidgetBlueprintEditor > & BlueprintEditor,
const UClass * ComponentClass,
const FName WidgetName
)
AddComponent(FWidgetBlueprintEditor , UWidgetBlueprint , const UClass *, const FName, FText &)
| Name | AddComponent |
| Type | function |
| Header File | /Engine/Source/Editor/UMGEditor/Public/UIComponentUtils.h |
| Include Path | #include "UIComponentUtils.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/UIComponentUtils.cpp |
static UWidget * AddComponent
(
FWidgetBlueprintEditor * BlueprintEditor,
UWidgetBlueprint * WidgetBlueprint,
const UClass * ComponentClass,
const FName WidgetName,
FText & OutErrorMessage
)