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API > API/Editor > API/Editor/TranslationEditor > API/Editor/TranslationEditor/FTranslationEditorModule > API/Editor/TranslationEditor/FTranslationEditorModule/CreateTranslationEditor
References
| Module | TranslationEditor |
| Header | /Engine/Source/Editor/TranslationEditor/Public/TranslationEditorModule.h |
| Include | #include "TranslationEditorModule.h" |
| Source | /Engine/Source/Editor/TranslationEditor/Private/TranslationEditorModule.cpp |
virtual TSharedRef< FTranslationEditor > CreateTranslationEditor
&40;
ULocalizationTarget &42;const LocalizationTarget,
const FString & CultureToEdit,
bool & OutLoadedSuccessfully
&41;
Remarks
Creates an instance of translation editor object. Only virtual so that it can be called across the DLL boundary. The new instance of the translation editor
Parameters
| Name | Description |
|---|---|
| LocalizationTarget | The localization target whose data is to be used and edited. |
| CultureToEdit | The name of a supported culture of the localization target, whose archives should be edited. |
| OutLoadedSuccessfully | Whether or not the translation editor was able to load successfully from the .manifest and .archive files |