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API > API/Editor > API/Editor/SubobjectEditor > API/Editor/SubobjectEditor/SSubobjectEditor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReply TryHandleAssetDragDropOperation
(
const FDragDropEvent& DragDropEvent |
Try to handle a drag-drop operation | SSubobjectEditor.h | |
FReply TryHandleAssetDragDropOperation
(
const FDragDropEvent& InDragDropEvent, |
Handle drag-drop operation on a tree item | SSubobjectEditor.h |
TryHandleAssetDragDropOperation(const FDragDropEvent &)
Description
Try to handle a drag-drop operation
| Name | TryHandleAssetDragDropOperation |
| Type | function |
| Header File | /Engine/Source/Editor/SubobjectEditor/Public/SSubobjectEditor.h |
| Include Path | #include "SSubobjectEditor.h" |
| Source | /Engine/Source/Editor/SubobjectEditor/Private/SSubobjectEditor.cpp |
FReply TryHandleAssetDragDropOperation
(
const FDragDropEvent & DragDropEvent
)
TryHandleAssetDragDropOperation(const FDragDropEvent &, FSubobjectEditorTreeNodePtrType)
Description
Handle drag-drop operation on a tree item
| Name | TryHandleAssetDragDropOperation |
| Type | function |
| Header File | /Engine/Source/Editor/SubobjectEditor/Public/SSubobjectEditor.h |
| Include Path | #include "SSubobjectEditor.h" |
| Source | /Engine/Source/Editor/SubobjectEditor/Private/SSubobjectEditor.cpp |
FReply TryHandleAssetDragDropOperation
(
const FDragDropEvent & InDragDropEvent,
FSubobjectEditorTreeNodePtrType InTargetItem
)