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API > API/Editor > API/Editor/StructUtilsEditor
Type customization for FInstancedPropertyBag.
| Name | FPropertyBagDetails |
| Type | class |
| Header File | /Engine/Source/Editor/StructUtilsEditor/Public/PropertyBagDetails.h |
| Include Path | #include "PropertyBagDetails.h" |
Syntax
class FPropertyBagDetails : public IPropertyTypeCustomization
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Required for deprecated variable 'bFixedLayout'. TODO: Remove when removing 5.6 deprecations. | PropertyBagDetails.h | ||
FPropertyBagDetails
(
const FPropertyBagDetails& Other |
PropertyBagDetails.h | ||
FPropertyBagDetails
(
FPropertyBagDetails&& Other |
PropertyBagDetails.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FPropertyBagDetails() |
PropertyBagDetails.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PropertyBagHierarchyEditor | TWeakPtr< class SPropertyBagHierarchyEditor > | PropertyBagDetails.h | |
| PropertyBagHierarchyEditorWindow | TWeakPtr< SWindow > | We keep track of existing window & hierarchy editor loosely so we can recycle them where appropriate This also means we can only have 1 property bag hierarchy editor open at a time This is because an additional window can't rely on the existing details panel and property handles too much | PropertyBagDetails.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowContainers | bool | PropertyBagDetails.h | ||
| bFixedLayout | bool | PropertyBagDetails.h | ||
| ChildRowFeatures | EPropertyBagChildRowFeatures | PropertyBagDetails.h | ||
| DefaultType | EPropertyBagPropertyType | PropertyBagDetails.h | ||
| HierarchyRoot | TWeakObjectPtr< UPropertyBagHierarchyRoot > | PropertyBagDetails.h | ||
| HierarchyViewModelOwner | TSharedPtr< FPropertyBagHierarchyViewModelOwner > | Shared ownership of the hierarchy view model for this customization instance's lifetime. | PropertyBagDetails.h | |
| PropertyBagSchemaCDO | TWeakObjectPtr< const UPropertyBagSchema > | Default to UPropertyBagSchema, can be set with metadata PropertyBagSchemaClass. | PropertyBagDetails.h | |
| PropUtils | TSharedPtr< IPropertyUtilities > | PropertyBagDetails.h | ||
| StructProperty | TSharedPtr< IPropertyHandle > | Handle to the property bag being edited | PropertyBagDetails.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void NavigateToHierarchyProperty
(
const FPropertyBagPropertyDesc& Desc |
PropertyBagDetails.h |
Protected Virtual
Overridden from IPropertyTypeCustomization
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CustomizeChildren
(
TSharedRef< IPropertyHandle > StructPropertyHandle, |
PropertyBagDetails.h | ||
virtual void CustomizeHeader
(
TSharedRef< IPropertyHandle > StructPropertyHandle, |
IPropertyTypeCustomization interface | PropertyBagDetails.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ClosePropertyBagHierarchyEditorWindow() |
PropertyBagDetails.h | ||
static TSharedPtr< SWidget > MakeAddPropertyWidget
(
TSharedPtr< IPropertyHandle > InStructProperty, |
Creates add property widget. | PropertyBagDetails.h | |
static TSharedRef< IPropertyTypeCustomization > MakeInstance() |
Makes a new instance of this detail layout class for a specific detail view requesting it | PropertyBagDetails.h | |
static FReply SummonHierarchyEditor
(
TSharedPtr< IPropertyHandle > InPropertyBagHandle, |
PropertyBagDetails.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPropertyBagDetails & operator=
(
const FPropertyBagDetails& Other |
PropertyBagDetails.h | ||
FPropertyBagDetails & operator=
(
FPropertyBagDetails&& Other |
PropertyBagDetails.h |