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API > API/Editor > API/Editor/StructUtilsEditor
| Name | FInstancedStructArrayDetails |
| Type | class |
| Header File | /Engine/Source/Editor/StructUtilsEditor/Public/InstancedStructDetails.h |
| Include Path | #include "InstancedStructDetails.h" |
Syntax
class FInstancedStructArrayDetails : public IPropertyTypeCustomization
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstancedStructArrayDetails() |
InstancedStructDetails.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FInstancedStructArrayDetails() |
InstancedStructDetails.h |
Functions
Public
Public Virtual
Overridden from IPropertyTypeCustomization
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CustomizeChildren
(
TSharedRef< IPropertyHandle > PropertyHandle, |
InstancedStructDetails.h | ||
virtual void CustomizeHeader
(
TSharedRef< IPropertyHandle > PropertyHandle, |
InstancedStructDetails.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< IPropertyTypeCustomization > MakeInstance() |
InstancedStructDetails.h |