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API > API/Editor > API/Editor/SequencerCore > API/Editor/SequencerCore/FSelectionEventSuppressor
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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MVVM/Selection/SequencerSelectionEventSuppressor.h |
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MVVM/Selection/SequencerSelectionEventSuppressor.h |
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MVVM/Selection/SequencerSelectionEventSuppressor.h |
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FSelectionEventSuppressor(FSequencerCoreSelection *)
| |
|
| Name |
FSelectionEventSuppressor |
| Type |
function |
| Header File |
/Engine/Source/Editor/SequencerCore/Public/MVVM/Selection/SequencerSelectionEventSuppressor.h |
| Include Path |
#include "MVVM/Selection/SequencerSelectionEventSuppressor.h" |
| Source |
/Engine/Source/Editor/SequencerCore/Private/MVVM/Selection/SequencerSelectionEventSuppressor.cpp |
FSelectionEventSuppressor
(
FSequencerCoreSelection * InSelection
)
FSelectionEventSuppressor(const FSelectionEventSuppressor &)
| |
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| Name |
FSelectionEventSuppressor |
| Type |
function |
| Header File |
/Engine/Source/Editor/SequencerCore/Public/MVVM/Selection/SequencerSelectionEventSuppressor.h |
| Include Path |
#include "MVVM/Selection/SequencerSelectionEventSuppressor.h" |
FSelectionEventSuppressor
(
const FSelectionEventSuppressor &
)
FSelectionEventSuppressor(FSelectionEventSuppressor &&)
| |
|
| Name |
FSelectionEventSuppressor |
| Type |
function |
| Header File |
/Engine/Source/Editor/SequencerCore/Public/MVVM/Selection/SequencerSelectionEventSuppressor.h |
| Include Path |
#include "MVVM/Selection/SequencerSelectionEventSuppressor.h" |
FSelectionEventSuppressor
(
FSelectionEventSuppressor &&
)