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Base filter for filtering Sequencer tracks based object component type
| Name | FSequencerTrackFilter_ComponentType |
| Type | class |
| Header File | /Engine/Source/Editor/Sequencer/Public/Filters/SequencerTrackFilterBase.h |
| Include Path | #include "Filters/SequencerTrackFilterBase.h" |
Syntax
template<typename InComponentType>
class FSequencerTrackFilter_ComponentType : public FSequencerTrackFilter
Inheritance Hierarchy
- FFilterBase< InFilterType > → FSequencerFilterBase → FSequencerTrackFilter → FSequencerTrackFilter_ComponentType
- FSharedFromThisBase → TSharedFromThis → FSequencerFilterBase → FSequencerTrackFilter → FSequencerTrackFilter_ComponentType
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSequencerTrackFilter_ComponentType
(
ISequencerTrackFilters& InOutFilterInterface, |
Filters/SequencerTrackFilterBase.h |
Functions
Public
Overridden from FSequencerFilterBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool PassesFilter
(
FSequencerTrackFilterType InItem |
Filters/SequencerTrackFilterBase.h |