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Config data that applies the entire filter area, regardless whether the filter bar displayed is in instanced or linked mode.
| Name | FSequencerFilterAreaConfig |
| Type | struct |
| Header File | /Engine/Source/Editor/Sequencer/Public/Filters/SequencerFilterAreaConfig.h |
| Include Path | #include "Filters/SequencerFilterAreaConfig.h" |
Syntax
USTRUCT ()
struct FSequencerFilterAreaConfig
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsFilterBarVisible | bool | Whether the filter bar should be visible. | Filters/SequencerFilterAreaConfig.h | |
| bIsLinkedFiltering | bool | Whether the UI is in linked filtering mode. True: linked filter. False: Instanced filtering. | Filters/SequencerFilterAreaConfig.h | |
| bPreserveFiltersOnUnlink | bool | Whether when you unlink your filters, you want the filters in your linked filter bar to be copied into the unlinked filter bar. | Filters/SequencerFilterAreaConfig.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetPreserveFiltersOnUnlink() |
Filters/SequencerFilterAreaConfig.h | ||
bool IsFilterBarVisible() |
Filters/SequencerFilterAreaConfig.h | ||
bool IsLinkedFiltering() |
Filters/SequencerFilterAreaConfig.h | ||
void SetIsFilterBarVisible
(
bool bNewIsVisible |
Filters/SequencerFilterAreaConfig.h | ||
void SetIsLinkedFiltering
(
bool bValue |
Filters/SequencerFilterAreaConfig.h | ||
void SetPreserveFiltersOnUnlink
(
bool bValue |
Filters/SequencerFilterAreaConfig.h |