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API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/FAnimatedPropertyKey
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FAnimatedPropertyKey FromStructType
(
const UStruct* Struct |
AnimatedPropertyKey.h | ||
static FAnimatedPropertyKey FromStructType
(
FName StructName |
AnimatedPropertyKey.h |
FromStructType(const UStruct *)
| Name | FromStructType |
| Type | function |
| Header File | /Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h |
| Include Path | #include "AnimatedPropertyKey.h" |
static FAnimatedPropertyKey FromStructType
(
const UStruct * Struct
)
FromStructType(FName)
| Name | FromStructType |
| Type | function |
| Header File | /Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h |
| Include Path | #include "AnimatedPropertyKey.h" |
static FAnimatedPropertyKey FromStructType
(
FName StructName
)