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API > API/Editor > API/Editor/SequenceRecorder > API/Editor/SequenceRecorder/USequenceRecordingBase
- USequenceRecordingBase::IsActive()
- UActorRecording::IsActive()
References
| Module | SequenceRecorder |
| Header | /Engine/Source/Editor/SequenceRecorder/Public/SequenceRecordingBase.h |
| Include | #include "SequenceRecordingBase.h" |
virtual bool IsActive&40;&41; const
Remarks
Get the item to record.