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References
| Module | SequenceRecorder |
| Header | /Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderUtils.h |
| Include | #include "SequenceRecorderUtils.h" |
namespace SequenceRecorderUtils
{
static UObject * SequenceRecorderUtils::DuplicateAsset
(
const FString & BaseAssetPath,
const FString & BaseAssetName,
UObject * ObjectToDuplicate
)
}