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References
| Module | SequenceRecorder |
| Header | /Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderUtils.h |
| Include | #include "SequenceRecorderUtils.h" |
namespace SequenceRecorderUtils
{
static UObject &42; SequenceRecorderUtils&58;&58;DuplicateAsset
&40;
const FString & BaseAssetPath,
const FString & BaseAssetName,
UObject &42; ObjectToDuplicate
&41;
}