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API > API/Editor > API/Editor/SequenceRecorder > API/Editor/SequenceRecorder/FAnimationRecorderManager
References
| Module | SequenceRecorder |
| Header | /Engine/Source/Editor/SequenceRecorder/Public/AnimationRecorder.h |
| Include | #include "AnimationRecorder.h" |
| Source | /Engine/Source/Editor/SequenceRecorder/Private/AnimationRecorder.cpp |
UAnimSequence &42; GetCurrentlyRecordingSequence
&40;
USkeletalMeshComponent &42; Component
&41;