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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/FActorModeParams
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
ActorMode.h |
|
FActorModeParams
(
SSceneOutliner* InSceneOutliner,
const TWeakObjectPtr< UWorld >& InSpecifiedWorldToDisplay,
bool bInHideComponents,
bool bInHideLevelInstanceHierarchy,
bool bInHideUnloadedActors,
bool bInHideEmptyFolders,
bool bInCanInteractWithSelectableActorsOnly,
bool binSearchComponentsByActorName
)
|
|
ActorMode.h |
|
FActorModeParams()
| |
|
| Name |
FActorModeParams |
| Type |
function |
| Header File |
/Engine/Source/Editor/SceneOutliner/Public/ActorMode.h |
| Include Path |
#include "ActorMode.h" |
FActorModeParams()
FActorModeParams(SSceneOutliner *, const TWeakObjectPtr< UWorld > &, bool, bool, bool, bool, bool, bool)
| |
|
| Name |
FActorModeParams |
| Type |
function |
| Header File |
/Engine/Source/Editor/SceneOutliner/Public/ActorMode.h |
| Include Path |
#include "ActorMode.h" |
FActorModeParams
(
SSceneOutliner * InSceneOutliner,
const TWeakObjectPtr< UWorld > & InSpecifiedWorldToDisplay,
bool bInHideComponents,
bool bInHideLevelInstanceHierarchy,
bool bInHideUnloadedActors,
bool bInHideEmptyFolders,
bool bInCanInteractWithSelectableActorsOnly,
bool binSearchComponentsByActorName
)