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API > API/Editor > API/Editor/RewindDebuggerInterface > API/Editor/RewindDebuggerInterface/FRewindDebuggerTrack
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOptional< double > GetStepFrameTime
(
const EStepMode StepMode, |
Tracks can return a different time for the step action; default the main recording frame time is used | RewindDebuggerTrack.h | |
TOptional< double > GetStepFrameTime
(
const EStepMode StepMode, |
Tracks can return a different time for the step action; default the main recording frame time is used | RewindDebuggerTrack.h |
GetStepFrameTime(const EStepMode, const double)
Description
Tracks can return a different time for the step action; default the main recording frame time is used
| Name | GetStepFrameTime |
| Type | function |
| Header File | /Engine/Source/Editor/RewindDebuggerInterface/Public/RewindDebuggerTrack.h |
| Include Path | #include "RewindDebuggerTrack.h" |
TOptional < double > GetStepFrameTime
(
const EStepMode StepMode,
const double CurrentScrubTime
) const
GetStepFrameTime(const EStepMode, const FScrubTimeInformation &)
Description
Tracks can return a different time for the step action; default the main recording frame time is used
| Name | GetStepFrameTime |
| Type | function |
| Header File | /Engine/Source/Editor/RewindDebuggerInterface/Public/RewindDebuggerTrack.h |
| Include Path | #include "RewindDebuggerTrack.h" |
TOptional < double > GetStepFrameTime
(
const EStepMode StepMode,
const FScrubTimeInformation & CurrentScrubTime
) const