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API > API/Editor > API/Editor/Persona
| |
|
| Name |
UPersonaEditorModeManagerContext |
| Type |
class |
| Header File |
/Engine/Source/Editor/Persona/Public/IPersonaEditorModeManager.h |
| Include Path |
#include "IPersonaEditorModeManager.h" |
Syntax
UCLASS (MinimalAPI)
class UPersonaEditorModeManagerContext :
public UObject ,
public IPersonaManagerContext
Inheritance Hierarchy
Implements Interfaces
Variables
Protected
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Only for use by FAnimationViewportClient::GetPersonaModeManager for compatibility. |
IPersonaEditorModeManager.h |
|
Public Virtual
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void SetFocusInViewport()
|
|
IPersonaEditorModeManager.h |
|
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual bool GetCameraTarget
(
FSphere& OutTarget
) const
|
Get a camera target for when the user focuses the viewport |
IPersonaEditorModeManager.h |
|
virtual void GetOnScreenDebugInfo
(
TArray< FText >& OutDebugText
) const
|
Get debug info for any editor modes that are active |
IPersonaEditorModeManager.h |
|
Static