| BoneSocket |
FBoneSocketTarget |
The bone or socket used for analysis |
BlendSpaceAnalysis.h |
- EditAnywhere
- DisplayName="Bone/Socket"
- Category=AnalysisProperties
|
| EndTimeFraction |
float |
Fraction through each animation at which analysis ends |
BlendSpaceAnalysis.h |
- EditAnywhere
- DisplayName="End time fraction"
- Category=AnalysisProperties
- Meta=(ClampMin="0", ClampMax="1")
|
| Space |
EAnalysisSpace |
The space in which to perform the analysis. |
BlendSpaceAnalysis.h |
- EditAnywhere
- Category=AnalysisProperties
|
| SpaceBoneSocket |
FBoneSocketTarget |
Bone or socket that defines the analysis space (when it isn't World) |
BlendSpaceAnalysis.h |
- EditAnywhere
- DisplayName="Analysis Space Bone/Socket"
- Category=AnalysisProperties
- Meta=(EditCondition="Space != EAnalysisSpace::World")
|
| StartTimeFraction |
float |
Fraction through each animation at which analysis starts |
BlendSpaceAnalysis.h |
- EditAnywhere
- DisplayName="Start time fraction"
- Category=AnalysisProperties
- Meta=(ClampMin="0", ClampMax="1")
|