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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/SObjectBindingTag
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h |
| Include Path | #include "SObjectBindingTag.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SObjectBindingTag >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SObjectBindingTag::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
SObjectBindingTag.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | SObjectBindingTag.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & ColorTint
(
const TAttribute< FSlateColor >& InAttribute |
Color tint for the whole widget | SObjectBindingTag.h | |
WidgetArgsType & OnClicked
(
const FSimpleDelegate& InDelegate |
(Optional) When bound, the whole tag will be clickable, and invoke this delegate when clicked | SObjectBindingTag.h | |
WidgetArgsType & OnCreateNew
(
const FOnCreateNew& InDelegate |
(Optional) When bound, the text portion of the tag will be a text input allowing the user to create a new named tag | SObjectBindingTag.h | |
WidgetArgsType & OnDeleted
(
const FSimpleDelegate& InDelegate |
(Optional) When bound, shows a small delete button on the tag that invokes this delegate when clicked | SObjectBindingTag.h | |
WidgetArgsType & Text
(
const TAttribute< FText >& InAttribute |
Text to display on the tag (when OnCreateNew is not specified) | SObjectBindingTag.h | |
WidgetArgsType & ToolTipText
(
const TAttribute< FText >& InAttribute |
Tool tip text for this whole widget | SObjectBindingTag.h |