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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/FRegisteredPropertyTrackEditor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ProcessKeyOperation
(
FFrameNumber InKeyTime, |
TrackEditors/PropertyTrackEditors/RegisteredPropertyTrackEditor.h | ||
void ProcessKeyOperation
(
UObject* ObjectToKey, |
TrackEditors/PropertyTrackEditors/RegisteredPropertyTrackEditor.h |
ProcessKeyOperation(FFrameNumber, const UE::Sequencer::FKeyOperation &, ISequencer &, TArray< UE::Sequencer::FAddKeyResult > *)
| Name | ProcessKeyOperation |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/PropertyTrackEditors/RegisteredPropertyTrackEditor.h |
| Include Path | #include "TrackEditors/PropertyTrackEditors/RegisteredPropertyTrackEditor.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/RegisteredPropertyTrackEditor.cpp |
void ProcessKeyOperation
(
FFrameNumber InKeyTime,
const UE::Sequencer::FKeyOperation & Operation,
ISequencer & InSequencer,
TArray < UE::Sequencer::FAddKeyResult > * OutResults
)
ProcessKeyOperation(UObject , TArrayView< const UE::Sequencer::FKeySectionOperation >, ISequencer &, FFrameNumber, TArray< UE::Sequencer::FAddKeyResult > )
| Name | ProcessKeyOperation |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/PropertyTrackEditors/RegisteredPropertyTrackEditor.h |
| Include Path | #include "TrackEditors/PropertyTrackEditors/RegisteredPropertyTrackEditor.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/RegisteredPropertyTrackEditor.cpp |
void ProcessKeyOperation
(
UObject * ObjectToKey,
TArrayView < const UE::Sequencer::FKeySectionOperation > SectionsToKey,
ISequencer & InSequencer,
FFrameNumber KeyTime,
TArray < UE::Sequencer::FAddKeyResult > * OutResults
)