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API > API/Editor > API/Editor/MirrorDataTableEditor > API/Editor/MirrorDataTableEditor/FMirrorDataTableEditorModule
Stores per-mirror-table skeleton callback handles for an actively-edited mirror data table.
| Name | FSkeletonCallbackHandles |
| Type | struct |
| Header File | /Engine/Source/Editor/MirrorDataTableEditor/Public/MirrorDataTableEditorModule.h |
| Include Path | #include "MirrorDataTableEditorModule.h" |
Syntax
struct FSkeletonCallbackHandles
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoundSkeleton | TWeakObjectPtr< USkeleton > | The skeleton that was bound. | MirrorDataTableEditorModule.h | |
| CurveMetaDataChangedHandle | FDelegateHandle | Handle for the curve metadata changed callback. | MirrorDataTableEditorModule.h | |
| EditableSkeleton | TSharedPtr< IEditableSkeleton > | Editable skeleton interface used to register/unregister notifies callbacks. | MirrorDataTableEditorModule.h |