Navigation
API > API/Editor > API/Editor/LevelEditor > API/Editor/LevelEditor/ULevelEditorSubsystem
Description
Deletes a folder from the World Outliner. Does not move or delete actors; only removes the folder entry itself.
| Name | DeleteActorFolder |
| Type | function |
| Header File | /Engine/Source/Editor/LevelEditor/Public/LevelEditorSubsystem.h |
| Include Path | #include "LevelEditorSubsystem.h" |
| Source | /Engine/Source/Editor/LevelEditor/Private/LevelEditorSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category="Editor Scripting | Level Utility")
bool DeleteActorFolder
(
FName FolderPath
)
True if the folder existed and was deleted.
Parameters
| Name | Remarks |
|---|---|
| FolderPath | The path of the folder to delete (e.g. 'Lighting/Spotlights'). |