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API > API/Editor > API/Editor/LandscapeEditor
| |
|
| Name |
ELandscapeWeightBlendPaintMode |
| Type |
enum |
| Header File |
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h |
| Include Path |
#include "LandscapeEditorObject.h" |
Syntax
enum ELandscapeWeightBlendPaintMode
{
UMETA =(DisplayName = "Hold Ctrl"),
UMETA =(DisplayName = "Don't Hold Ctrl"),
UMETA =(DisplayName = "Exclusive"),
UMETA =(DisplayName = "Non-Exclusive"),
}
Values
| Name |
Remarks |
| UMETA |
Exclusive Mode for weight-blended layers will be active only when the Ctrl key is held. |
| UMETA |
Exclusive Mode for weight-blended layers will be active only when the Ctrl key is not held. |
| UMETA |
Force use Exclusive Mode for weight-blended layers. The Ctrl key is ineffective in that mode. |
| UMETA |
Force use Non-Exclusive Mode for weight-blended layers. The Ctrl key is ineffective in that mode. |