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API > API/Editor > API/Editor/EditorInteractiveToolsFramework > API/Editor/EditorInteractiveToolsFramework/UEditorTRSGizmo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnClickRelease
(
const FInputDeviceRay& ReleasePos |
The IClickDragBehaviorTarget functions are not used. | EditorGizmos/EditorTRSGizmo.h | |
virtual void OnClickRelease
(
const FInputDeviceRay& InReleasePos, |
Notify Target that click release occurred | EditorGizmos/EditorTRSGizmo.h |
OnClickRelease(const FInputDeviceRay &)
Description
The IClickDragBehaviorTarget functions are not used.
| Name | OnClickRelease |
| Type | function |
| Header File | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/EditorTRSGizmo.h |
| Include Path | #include "EditorGizmos/EditorTRSGizmo.h" |
| Source | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorGizmos/EditorTRSGizmo.cpp |
virtual void OnClickRelease
(
const FInputDeviceRay & ReleasePos
)
OnClickRelease(const FInputDeviceRay &, bool)
Description
Notify Target that click release occurred
| Name | OnClickRelease |
| Type | function |
| Header File | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/EditorTRSGizmo.h |
| Include Path | #include "EditorGizmos/EditorTRSGizmo.h" |
| Source | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorGizmos/EditorTRSGizmo.cpp |
virtual void OnClickRelease
(
const FInputDeviceRay & InReleasePos,
bool bInIsDragOperation
)
Parameters
| Name | Remarks |
|---|---|
| InPressPos | device position/ray at click point |