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API > API/Editor > API/Editor/EditorInteractiveToolsFramework
| Name | FTransformGizmoInteraction |
| Type | struct |
| Header File | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h |
| Include Path | #include "EditorGizmos/TransformGizmo.h" |
Syntax
USTRUCT (MinimalAPI)
struct FTransformGizmoInteraction
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AdditionalCoordinateSystems | int32 | Stores additional coordinate systems enabled for this gizmo. By default, all are available. | EditorGizmos/TransformGizmo.h |
|
| bPersistHandleSelection | bool | Whether to allow handle selection to persist and reference for indirect operations. | EditorGizmos/TransformGizmo.h | |
| RotateInteraction | FGizmoElementRotateInteraction | EditorGizmos/TransformGizmo.h |
|
|
| ScaleInteraction | FGizmoElementScaleInteraction | EditorGizmos/TransformGizmo.h |
|
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| TranslateInteraction | FGizmoElementTranslateInteraction | EditorGizmos/TransformGizmo.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsCoordinateSystemEnabled
(
const ECoordSystem InCoordinateSystem |
Returns true if the given coordinate system is enabled for this gizmo. | EditorGizmos/TransformGizmo.h | |
void SetCoordinateSystemEnabled
(
const ECoordSystem InCoordinateSystem, |
Sets whether the given coordinate system is enabled for this gizmo. | EditorGizmos/TransformGizmo.h |