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Composite style for the entire rotation gizmo, combining per-axis and arcball sub-styles with screen-space circle settings.
| Name | FGizmoElementRotateStyle |
| Type | struct |
| Header File | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/GizmoElementRotate.h |
| Include Path | #include "EditorGizmos/GizmoElementRotate.h" |
Syntax
USTRUCT (MinimalAPI)
struct FGizmoElementRotateStyle : public FGizmoStyleBase
Inheritance Hierarchy
- FGizmoStyleBase → FGizmoElementRotateStyle
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArcballStyle | FGizmoElementRotateArcballStyle | Style for the arcball (trackball) rotation element. | EditorGizmos/GizmoElementRotate.h |
|
| AxisStyle | FGizmoElementRotateAxisStyle | Shared style for all single-axis rotation ring elements. | EditorGizmos/GizmoElementRotate.h |
|
| ScreenSpaceCircleColor | FLinearColor | Color of the screen-space rotation circle (outer ring). | EditorGizmos/GizmoElementRotate.h |
|
| ScreenSpaceLineThickness | float | The thickness of the screen space rotation handle arc. | EditorGizmos/GizmoElementRotate.h |
|
| ScreenSpaceRadiusOffset | float | Distance offset from the rotation ring radius for the screen-space circle, in world units. | EditorGizmos/GizmoElementRotate.h |
|
| ShowFlags | EGizmoElementRotateShowFlags | Controls which delta visual elements are shown during interaction at the group level. | EditorGizmos/GizmoElementRotate.h |
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