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Visual style parameters for a single rotation axis element (ring + delta arc + origin marker + value label).
| Name | FGizmoElementRotateAxisStyle |
| Type | struct |
| Header File | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/GizmoElementRotate.h |
| Include Path | #include "EditorGizmos/GizmoElementRotate.h" |
Syntax
USTRUCT (MinimalAPI)
struct FGizmoElementRotateAxisStyle : public FGizmoStyleBase
Inheritance Hierarchy
- FGizmoStyleBase → FGizmoElementRotateAxisStyle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGizmoElementRotateAxisStyle() |
EditorGizmos/GizmoElementRotate.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CursorColor | FLinearColor | Cursor color. | EditorGizmos/GizmoElementRotate.h |
|
| DeltaFillHSVModifier | FLinearColor | HSV modifier for the delta arc fill color. | EditorGizmos/GizmoElementRotate.h |
|
| DeltaFillOpacity | float | Fill opacity of the delta arc. | EditorGizmos/GizmoElementRotate.h |
|
| DeltaMaterial | TObjectPtr< UMaterialInterface > | Material used for rendering the delta arc fill. | EditorGizmos/GizmoElementRotate.h | |
| DeltaStrokeOpacity | float | Stroke/line opacity of the delta arc. | EditorGizmos/GizmoElementRotate.h |
|
| DeltaStrokeThickness | float | Thickness of the delta arc lines. | EditorGizmos/GizmoElementRotate.h |
|
| DeltaTextBackgroundColor | FLinearColor | Background color/alpha of the text box. | EditorGizmos/GizmoElementRotate.h |
|
| LineThickness | float | Thickness of the rotation ring line in world units. | EditorGizmos/GizmoElementRotate.h |
|
| NumInnerSlices | int32 | Number of inner slices used for the delta arc fill geometry. | EditorGizmos/GizmoElementRotate.h | |
| NumSegments | int32 | Number of segments used when generating the rotation ring geometry. | EditorGizmos/GizmoElementRotate.h | |
| OriginLineThickness | float | Outline thickness of the origin sphere, in world units. | EditorGizmos/GizmoElementRotate.h |
|
| OriginRadius | float | Radius of the origin sphere drawn at the rotation center during interaction, in world units. | EditorGizmos/GizmoElementRotate.h |
|
| OriginToCursorLineColor | FLinearColor | Color of the line connecting the Origin to cursor location. | EditorGizmos/GizmoElementRotate.h |
|
| OriginToCursorLineDashGapSpacing | float | Dash gap length of the line connecting the Origin to cursor location. | EditorGizmos/GizmoElementRotate.h |
|
| OriginToCursorLineDashSpacing | float | Dash length of the line connecting the Origin to cursor location. | EditorGizmos/GizmoElementRotate.h |
|
| OriginToCursorLineThickness | float | Thickness of the line connecting the Origin to cursor location. | EditorGizmos/GizmoElementRotate.h |
|
| Radius | float | Radius of the rotation ring in world units (before multiplier). | EditorGizmos/GizmoElementRotate.h |
|
| RadiusMultiplier | float | Multiplier applied to Radius, typically driven by a user setting. | EditorGizmos/GizmoElementRotate.h | |
| ShowFlags | EGizmoElementRotateShowFlags | Controls which delta visual elements are shown during interaction. | EditorGizmos/GizmoElementRotate.h |
|
| VertexColorMaterial | TObjectPtr< UMaterialInterface > | Material used for vertex-color-based rendering of axis elements. | EditorGizmos/GizmoElementRotate.h |