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API > API/Editor > API/Editor/DataLayerEditor
The module holding all of the UI related pieces for DataLayers
| |
|
| Name |
FDataLayerEditorModule |
| Type |
class |
| Header File |
/Engine/Source/Editor/DataLayerEditor/Public/DataLayerEditorModule.h |
| Include Path |
#include "DataLayerEditorModule.h" |
Syntax
class FDataLayerEditorModule : public IDataLayerEditorModule
Implements Interfaces
Typedefs
| Name |
Type |
Remarks |
Include Path |
| FDataLayerActor |
TPair< TWeakObjectPtr< const UDataLayerInstance >, TWeakObjectPtr< const AActor > > |
Delegates to be called to extend the DataLayers menus |
DataLayerEditorModule.h |
| FDataLayersMenuExtender |
TBaseDelegate_ThreeParams< TSharedRef< FExtender >, const TSharedRef< FUICommandList >, const TSet< TWeakObjectPtr< const UDataLayerInstance > > &, const TSet< FDataLayerActor > & > |
|
DataLayerEditorModule.h |
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DataLayerBrowser |
TWeakPtr< SWidget > |
|
DataLayerEditorModule.h |
|
| DataLayersMenuExtenders |
TArray< FDataLayersMenuExtender > |
All extender delegates for the DataLayers menus |
DataLayerEditorModule.h |
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Functions