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API > API/Editor > API/Editor/CurveEditor > API/Editor/CurveEditor/FScopedSelectionTransaction
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedSelectionTransaction
(
TWeakPtr< FCurveEditor > InCurveEditor, |
Modification/Utils/ScopedSelectionTransaction.h | ||
FScopedSelectionTransaction
(
TWeakPtr< FCurveEditor > InCurveEditor, |
Modification/Utils/ScopedSelectionTransaction.h |
FScopedSelectionTransaction(TWeakPtr< FCurveEditor >, bool)
| Name | FScopedSelectionTransaction |
| Type | function |
| Header File | /Engine/Source/Editor/CurveEditor/Public/Modification/Utils/ScopedSelectionTransaction.h |
| Include Path | #include "Modification/Utils/ScopedSelectionTransaction.h" |
| Source | /Engine/Source/Editor/CurveEditor/Private/Modification/Utils/ScopedSelectionTransaction.cpp |
FScopedSelectionTransaction
(
TWeakPtr < FCurveEditor > InCurveEditor,
bool bInActuallyTransact
)
FScopedSelectionTransaction(TWeakPtr< FCurveEditor >, const FText &, bool)
| Name | FScopedSelectionTransaction |
| Type | function |
| Header File | /Engine/Source/Editor/CurveEditor/Public/Modification/Utils/ScopedSelectionTransaction.h |
| Include Path | #include "Modification/Utils/ScopedSelectionTransaction.h" |
| Source | /Engine/Source/Editor/CurveEditor/Private/Modification/Utils/ScopedSelectionTransaction.cpp |
FScopedSelectionTransaction
(
TWeakPtr < FCurveEditor > InCurveEditor,
const FText & InDescription,
bool bInActuallyTransact
)