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These arguments are used to temporarily resolve FCurveModel after it has been removed from FCurveEditor.
Remember, FCurveModel::CurveData only holds the curves that are currently visible. Some systems, e.g. undo / redo with FGenericCurveCommandChange, require a curve model later.
| Name | FCurveModelLookUpArgs |
| Type | struct |
| Header File | /Engine/Source/Editor/CurveEditor/Public/Modification/Resolution/CurveModelLookUpInfo.h |
| Include Path | #include "Modification/Resolution/CurveModelLookUpInfo.h" |
Syntax
struct FCurveModelLookUpArgs
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCurveModelLookUpArgs
(
const FCurveEditor& CurveEditor, |
Modification/Resolution/CurveModelLookUpInfo.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurveEditor | const FCurveEditor & | The curve editor instance we're operating on | Modification/Resolution/CurveModelLookUpInfo.h | |
| CurveID | FCurveModelID | The curve trying to be resolved. | Modification/Resolution/CurveModelLookUpInfo.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FCurveMetaDataIdentifiers * GetCurveMetaData() |
Modification/Resolution/CurveModelLookUpInfo.h |