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API > API/Editor > API/Editor/ContentBrowserData
Data used to filter items by their collection.
This will typically limit your query to items that support being inside a collection.
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| Name |
FContentBrowserDataCollectionFilter |
| Type |
struct |
| Header File |
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataFilter.h |
| Include Path |
#include "ContentBrowserDataFilter.h" |
Syntax
USTRUCT (BlueprintType )
struct FContentBrowserDataCollectionFilter
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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ContentBrowserDataFilter.h |
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ContentBrowserDataFilter.h |
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ContentBrowserDataFilter.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIncludeChildCollections |
bool |
Whether we should include child collections in this query |
ContentBrowserDataFilter.h |
- EditAnywhere
- BlueprintReadWrite
- Category="ContentBrowser"
|
| Collections |
TArray< FCollectionRef > |
Array of collections to include in this query |
ContentBrowserDataFilter.h |
|
| SelectedCollections |
TArray< FCollectionNameType > |
|
ContentBrowserDataFilter.h |
|
Functions
Public
Operators
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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|
ContentBrowserDataFilter.h |
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ContentBrowserDataFilter.h |
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