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Clothing asset factories should inherit this interface/uobject to provide functionality to build clothing assets from .apx files imported to the engine
| Name | UClothingAssetFactoryBase |
| Type | class |
| Header File | /Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingAssetFactoryInterface.h |
| Include Path | #include "ClothingAssetFactoryInterface.h" |
Syntax
UCLASS (MinimalAPI, Abstract)
class UClothingAssetFactoryBase : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UClothingAssetFactoryBase