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API > API/Editor > API/Editor/Blutility
| Name | FBlutilityFunctionData |
| Type | struct |
| Header File | /Engine/Source/Editor/Blutility/Public/EditorUtilityAssetPrototype.h |
| Include Path | #include "EditorUtilityAssetPrototype.h" |
Syntax
USTRUCT ()
struct FBlutilityFunctionData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Category | FString | EditorUtilityAssetPrototype.h | ||
| Class | TSoftClassPtr< UClass > | EditorUtilityAssetPrototype.h | ||
| Name | FName | EditorUtilityAssetPrototype.h | ||
| NameText | FText | EditorUtilityAssetPrototype.h | ||
| TooltipText | FText | EditorUtilityAssetPrototype.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FBlutilityFunctionData& Other |
EditorUtilityAssetPrototype.h | ||
bool operator==
(
const FBlutilityFunctionData& Other |
EditorUtilityAssetPrototype.h |