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API > API/Editor > API/Editor/Blutility
| Name | FAssetActionUtilityPrototype |
| Type | class |
| Header File | /Engine/Source/Editor/Blutility/Public/EditorUtilityAssetPrototype.h |
| Include Path | #include "EditorUtilityAssetPrototype.h" |
Syntax
class FAssetActionUtilityPrototype
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAssetActionUtilityPrototype
(
const FAssetData& SourceAsset |
EditorUtilityAssetPrototype.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| UtilityBlueprintAsset | FAssetData | EditorUtilityAssetPrototype.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AreSupportedClassesForBlueprints() |
EditorUtilityAssetPrototype.h | ||
TArray< FAssetActionSupportCondition > GetAssetActionSupportConditions() |
EditorUtilityAssetPrototype.h | ||
TArray< FBlutilityFunctionData > GetCallableFunctions() |
EditorUtilityAssetPrototype.h | ||
TArray< TSoftClassPtr< UObject > > GetSupportedClasses() |
EditorUtilityAssetPrototype.h | ||
const FAssetData & GetUtilityBlueprintAsset() |
EditorUtilityAssetPrototype.h | ||
bool IsLatestVersion() |
EditorUtilityAssetPrototype.h | ||
UObject * LoadUtilityAsset() |
EditorUtilityAssetPrototype.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AddTagsFor_CallableFunctions
(
const UObject* FunctionsSource, |
EditorUtilityAssetPrototype.h | ||
static void AddTagsFor_IsActionForBlueprints
(
bool IsActionForBlueprints, |
EditorUtilityAssetPrototype.h | ||
static void AddTagsFor_SupportedClasses
(
const TArray< TSoftClassPtr< UObject > >& SupportedClasses, |
EditorUtilityAssetPrototype.h | ||
static void AddTagsFor_SupportedConditions
(
const TArray< FAssetActionSupportCondition >& SupportedConditions, |
EditorUtilityAssetPrototype.h | ||
static void AddTagsFor_Version
(
FAssetRegistryTagsContext Context |
EditorUtilityAssetPrototype.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FAssetActionUtilityPrototype& Other |
EditorUtilityAssetPrototype.h | ||
bool operator==
(
const FAssetActionUtilityPrototype& Other |
EditorUtilityAssetPrototype.h |