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API > API/Editor > API/Editor/BlueprintEditorLibrary > API/Editor/BlueprintEditorLibrary/UBlueprintEditorLibrary
Description
Returns the size (width, height) of a node as stored in the graph data. Note: sizes are only populated after the graph has been rendered in the editor.
| Name | GetNodeSize |
| Type | function |
| Header File | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h |
| Include Path | #include "BlueprintEditorLibrary.h" |
| Source | /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Blueprint Editor", Meta=(ScriptMethod))
static FVector2D GetNodeSize
(
const UEdGraphNode * Node
)