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API > API/Editor > API/Editor/BlueprintEditorLibrary > API/Editor/BlueprintEditorLibrary/UBlueprintEditorLibrary
Description
Adds a parameter to an event dispatcher's signature. Returns false if the dispatcher does not exist or the parameter name is already in use.
| Name | AddEventDispatcherParameter |
| Type | function |
| Header File | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h |
| Include Path | #include "BlueprintEditorLibrary.h" |
| Source | /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Blueprint Editor", Meta=(ScriptMethod))
static bool AddEventDispatcherParameter
(
UBlueprint * Blueprint,
FName DispatcherName,
FName ParamName,
const FEdGraphPinType & ParamType
)