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Per-item info for a function or event visible on a Blueprint.
| Name | FBlueprintFunctionInfo |
| Type | struct |
| Header File | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h |
| Include Path | #include "BlueprintEditorLibrary.h" |
Syntax
USTRUCT (BlueprintType )
struct FBlueprintFunctionInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsImplemented | bool | True if this function/event already has a graph or node on the Blueprint; false if it is only available to implement or override. | BlueprintEditorLibrary.h |
|
| Description | FText | Short human-readable description, e.g. the tooltip shown in the editor. Empty if none. | BlueprintEditorLibrary.h |
|
| Name | FName | The function or event's identifier — the name a caller would use to refer to it. | BlueprintEditorLibrary.h |
|