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API > API/Editor > API/Editor/BehaviorTreeEditor > API/Editor/BehaviorTreeEditor/UBehaviorTreeGraphNode_Root
- UEdGraphNode::CanDuplicateNode()
- UAIGraphNode::CanDuplicateNode()
- UBehaviorTreeGraphNode_Root::CanDuplicateNode()
References
| Module | BehaviorTreeEditor |
| Header | /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Root.h |
| Include | #include "BehaviorTreeGraphNode_Root.h" |
virtual bool CanDuplicateNode&40;&41; const
Remarks
Whether or not this node can be safely duplicated (via copy/paste, etc...) in the graph