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API > API/Editor > API/Editor/BehaviorTreeEditor > API/Editor/BehaviorTreeEditor/UBehaviorTreeGraphNode_Composite-
References
| Module | BehaviorTreeEditor |
| Header | /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_CompositeDecorator.h |
| Include | #include "BehaviorTreeGraphNode_CompositeDecorator.h" |
| Source | /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_CompositeDecorator.cpp |
int32 SpawnMissingNodes
(
const TArray < class UBTDecorator * > & NodeInstances,
const TArray < struct FBTDecoratorLogic > & Operations,
int32 StartIndex
)