Navigation
API > API/Editor > API/Editor/BehaviorTreeEditor > API/Editor/BehaviorTreeEditor/UBehaviorTreeGraphNode
- UAIGraphNode::UpdateErrorMessage()
- UBehaviorTreeGraphNode::UpdateErrorMessage()
References
| Module | BehaviorTreeEditor |
| Header | /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode.h |
| Include | #include "BehaviorTreeGraphNode.h" |
| Source | /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode.cpp |
virtual void UpdateErrorMessage()
Remarks
Checks for any errors in this node and updates ErrorMessage with any resulting message Called every time the graph is serialized (i.e. loaded, saved, execution index changed, etc)