Navigation
API > API/Editor > API/Editor/BehaviorTreeEditor > API/Editor/BehaviorTreeEditor/UAssetDefinition_BehaviorTree
References
| Module | BehaviorTreeEditor |
| Header | /Engine/Source/Editor/BehaviorTreeEditor/Public/AssetDefinition_BehaviorTree.h |
| Include | #include "AssetDefinition_BehaviorTree.h" |
| Source | /Engine/Source/Editor/BehaviorTreeEditor/Private/AssetDefinition_BehaviorTree.cpp |
virtual FText GetAssetDisplayName&40;&41; const
Remarks
UAssetDefinition Begin.