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bool |
bEvaluateCurves |
Whether or not to evaluate Animation Curves. |
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bool |
bExtractRootMotion |
Whether or not to extract root motion values. |
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bool |
bIncorporateRootMotionIntoPose |
Whether or not to force root motion being incorporated into retrieved pose. |
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bool |
bRetrieveAdditiveAsFullPose |
Whether or additive animations should be applied to their base-pose. |
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bool |
bShouldRetarget |
Whether or not to retarget animation during evaluation. |
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EAnimDataEvalType |
EvaluationType |
Type of evaluation which should be used. |
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TObjectPtr< USkeletalMesh > |
OptionalSkeletalMesh |
Optional skeletal mesh with proportions to use when evaluating a pose. |