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API > API/Developer > API/Developer/TraceServices
| Name | ITrimAnalysisProcessor |
| Type | class |
| Header File | /Engine/Source/Developer/TraceServices/Public/TraceServices/TraceTrimmer.h |
| Include Path | #include "TraceServices/TraceTrimmer.h" |
Syntax
class ITrimAnalysisProcessor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ITrimAnalysisProcessor() |
TraceServices/TraceTrimmer.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ITrimAnalysisProcessor() |
TraceServices/TraceTrimmer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsActive() |
Checks if this object instance is valid and currently processing | TraceServices/TraceTrimmer.h | |
void Pause
(
bool bState |
Pause or resume the processing. | TraceServices/TraceTrimmer.h | |
void Stop() |
End processing a trace stream. | TraceServices/TraceTrimmer.h | |
void Wait() |
Wait for the entire stream to have been processed and analyzed. | TraceServices/TraceTrimmer.h |