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API > API/Developer > API/Developer/ToolWidgets > API/Developer/ToolWidgets/SSegmentedProgressBar
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Developer/ToolWidgets/Public/SSegmentedProgressBar.h |
| Include Path | #include "SSegmentedProgressBar.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SSegmentedProgressBar >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SSegmentedProgressBar::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
SSegmentedProgressBar.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | SSegmentedProgressBar.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| _bAutoPromoteNextPending | bool | SSegmentedProgressBar.h | ||
| _Slots | TArray< typename FSlot::FSlotArguments > | SSegmentedProgressBar.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & bAutoPromoteNextPending
(
bool InArg |
SSegmentedProgressBar.h | ||
WidgetArgsType & Style
(
FSegmentedProgressBarStyle InArg |
SSegmentedProgressBar.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & operator+
(
typename FSlot::FSlotArguments& SlotToAdd |
SSegmentedProgressBar.h | ||
WidgetArgsType & operator+
(
typename FSlot::FSlotArguments&& SlotToAdd |
SSegmentedProgressBar.h |