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API > API/Developer > API/Developer/SubmitToolCore
| Name | FSCFile |
| Type | class |
| Header File | /Engine/Source/Developer/SubmitToolCore/Public/Models/SCFile.h |
| Include Path | #include "Models/SCFile.h" |
Syntax
class FSCFile : public TSharedFromThis< class FSCFile, ESPMode::ThreadSafe >
Inheritance Hierarchy
- TSharedFromThis< class FSCFile, ESPMode::ThreadSafe > → FSCFile
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSCFile
(
const FString& InFilename, |
Models/SCFile.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FSCFile() |
Models/SCFile.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DepotPath | FString | Models/SCFile.h | ||
| Filename | FString | Models/SCFile.h | ||
| State | ESCFileState | Models/SCFile.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FString & GetDepotPath() |
Models/SCFile.h | ||
const FString & GetFilename() |
Models/SCFile.h | ||
ESCFileState GetState() |
Models/SCFile.h | ||
bool IsAdded() |
Models/SCFile.h | ||
bool IsCheckedOut() |
Models/SCFile.h | ||
bool IsDeleted() |
Models/SCFile.h | ||
bool IsIntegrate() |
Models/SCFile.h | ||
void UpdateFilename
(
const FString& NewFilename |
Models/SCFile.h | ||
void UpdateState
(
ESCFileState NewState |
Models/SCFile.h |