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Parse global variables (anything but function local variables) of specified storage class from the specified SPIR-V module. Currently only supports plain data (integers, floats, vectors).
| Name | FSpirvStructureMemberData |
| Type | struct |
| Header File | /Engine/Source/Developer/ShaderCompilerCommon/Public/SpirvCommon.h |
| Include Path | #include "SpirvCommon.h" |
Syntax
struct FSpirvStructureMemberData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FString | SpirvCommon.h | ||
| Offset | int32 | SpirvCommon.h | ||
| Size | uint32 | SpirvCommon.h |