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API > API/Developer > API/Developer/MaterialUtilities > API/Developer/MaterialUtilities/FMaterialUtilities > API/Developer/MaterialUtilities/FMaterialUtilities/CreateProxyMaterialAndTextures
References
| Module | MaterialUtilities |
| Header | /Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h |
| Include | #include "MaterialUtilities.h" |
| Source | /Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp |
static UMaterialInterface * CreateProxyMaterialAndTextures
(
UPackage * OuterPackage,
const FString & AssetName,
const FBakeOutput & BakeOutput,
const FMeshData & MeshData,
const FMaterialData & MaterialData,
UMaterialOptions * Options
)
Remarks
Creates a proxy material and the required texture assets