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Parameters for customizing a UAT command via a callback
| Name | FUATCommandPostProcessParameters |
| Type | struct |
| Header File | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h |
| Include Path | #include "ILauncherProfileManager.h" |
Syntax
struct FUATCommandPostProcessParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShouldBeSkipped | bool | ILauncherProfileManager.h | ||
| Commands | TArray< FCommandDesc > & | ILauncherProfileManager.h | ||
| CommandStart | FString & | ILauncherProfileManager.h | ||
| Profile | const ILauncherProfileRef | ILauncherProfileManager.h | ||
| UATCommand | const ILauncherProfileUATCommandRef | ILauncherProfileManager.h | ||
| UATCommandLine | FString & | ILauncherProfileManager.h |